virtual reality and augmented reality

Ishizuka, Kathy
December 2016
School Library Journal;Dec2016, Vol. 62 Issue 12, p68
Trade Publication
The article reports on the growing use of virtual reality and augmented reality in U.S. classrooms.


Related Articles

  • Virtual worlds - virtual teaching staff? Bunt, Stuart // Advocate: Newsletter of the National Tertiary Education Union;November2016, Vol. 23 Issue 3, p44 

    The author opines on the introduction of virtual reality (VR) and augmented reality in college education and its impact on education quality and teaching.

  • Augmented Reality. What's Next? GOERNER, PHIL // School Library Journal;Sep2016, Vol. 62 Issue 9, p19 

    The article author provides insights on the possible applications of augmented reality (AR) on education. It notes on a June 2016 survey of Samsung which revealed that most educators believe that AR and virtual reality (VR) will increase motivation and understanding learning concepts. It...

  • The Design of a New Marker in Augmented Reality. Rencheng Sun; Yi Sui; Ran Li; Fengjing Shao // International Proceedings of Economics Development & Research;2011, Vol. 4, p129 

    Providing experience with registering virtual objects into real world, applications of Augmented Reality become more and more popular. The time performance of recognizing and tracking markers is one key point to attract users. In this paper, for improving the performance of recognition and...

  • Design of Smart Learning System based on AR-APM. Donghyun Kim; Seoksoo Kim // International Journal of Multimedia & Ubiquitous Engineering;2014, Vol. 9 Issue 6, p119 

    New learning method and the need for e-learning technology of the constructivist paradigm which consist the individual experience-centered learning experience, knowledge increased by escaping from the videos and flash-based simple one-side education contents.In this paper, the augmented reality...

  • CAMPUS TOURS GET SMART. Skelly, Jennifer // Campus Technology Magazine;Oct2011, Vol. 25 Issue 2, p16 

    The article offers information on campus tours of a college or university campus. As mentioned, prospective students, their parents and other visitors take campus tours to learn about the college or university's facilities, as well as student life, culture on campus, academics, and programs...

  • Specification and Validation of a Formative Index to Evaluate the Ergonomic Quality of an AR-based Educational Platform. C. Pribeanu // International Journal of Computers, Communications & Control;Nov2012, Vol. 7 Issue 4, p720 

    The ergonomic quality of educational systems is a key feature influencing both the usefulness and motivation for the learner. Desktop Augmented Reality (AR) systems are featuring specific interaction techniques that may create additional usability issues affecting the perceived ease of use....

  • Augmented Reality Trends in Education: A Systematic Review of Research and Applications. Bacca, Jorge; Baldiris, Silvia; Fabregat, Ramon; Graf, Sabine; Kinshuk // Journal of Educational Technology & Society;Oct2014, Vol. 17 Issue 4, p133 

    In recent years, there has been an increasing interest in applying Augmented Reality (AR) to create unique educational settings. So far, however, there is a lack of review studies with focus on investigating factors such as: the uses, advantages, limitations, effectiveness, challenges and...

  • Immersion und Kompetenzvermittlung - 'Oculus Rift' ist erst der Anfang.  // Bibliotheksdienst;Oct2014, Vol. 48 Issue 11, p917 

    The article discusses the use of the Rift virtual reality headset made by the Oculus VR company as a teaching tool for librarians. The criticism of virtual reality as escapism is presented, information is offered on the use of virtual and augmented realities as training tools by the National...

  • Research Of Augmented Reality For Children's Books On The Basis Of Artoolkits. Wanggong Yang // Applied Mechanics & Materials;2014, Issue 644-650, p3383 

    Nowadays, augmented reality technology is changing our traditional reading way. Children's books can provide immersive experience which is personally on the scene to children with augmented reality scene, three-dimensional modeling technique, etc. It is no doubt that augmented reality scene not...


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics